Moonlighter 2: The Endless Vault

Collection · tools under the counter

Moonlighter 2 weapons

Moonlighter 2 weapons include the broom, the gun, the Blo-Blitz dual-gun gadget, and four 1.0 Endless Weapon Aspects. Humble Hero is a boss kill with the broom. Bullseye is 100 enemies shot with the Gun. Date-reveal art shows Will holding a broom in the shop, which is why the broom stays on this list instead of being treated as a joke starter. Numeric damage tables are unpublished. Instagram spells Bio-Blitz; the in-game recipe card shows Blo-Blitz, and this page keeps the card spelling. Hex and Poison paths arrived in Early Access. 1.0 adds the Bomb Path. Four Endless aspects, broom, gun, and Blo-Blitz. Patch notes name specials; they do not name damage. Keep Hex, Poison, and Bomb on the path row with their update dates.

Will unlocking the Blo-Blitz dual-gun gadget recipe on a pedestal in a museum-like Gallery room.
Blo-Blitz gadget recipe card

Broom, gun, and Blo-Blitz

Broom is a melee class with a first-party boss stamp: Humble Hero. Gun is a ranged class with Bullseye at 100 shots. Blo-Blitz is a gadget / dual guns recipe described by Babyl as the ultimate ambidextrous trial. The Greed & Glory update (11 March 2026) is the window that added HEX path, Blo-Blitz, Greed Colosseum, and shop cosmetics. Part-time Adventurer is crafting one weapon of each type. Full-Patch Fighter is all of Le Patchelier's patches. First Aid Kit is all Wooden Hat upgrades. Those stamps are loadout goals, not a DPS spreadsheet. Keep Blo-Blitz on this page because the official still is a recipe pedestal in a Gallery-like room, not a shop perk. Humble Hero and Bullseye are why broom and gun stay on a 1.0 list. Date-reveal art with a broom in the shop is additional first-party evidence, not flavor.

Endless Weapon Aspects

Version 1.0 adds four named Endless aspects. Endless Short Sword uses a piercing multi-hit special that scales with combo. Endless Great Sword uses a defensive stance that blocks, increases Sharpness, and counters. Endless Spear consumes stored spearheads to empower basic attacks. Endless Gauntlets open a berserk window that amplifies offense. Those specials come from 1.0 patch notes, not from a leaked stat block. Do not invent percentages. Pick an aspect for a run the same way you pick a shop perk for a shift: one sealed row, one job. Short Sword, Great Sword, Spear, and Gauntlets are aspects, not separate games. Each special is one sentence from 1.0 notes. Do not pad them with invented percents.

NameClassSpecial
Endless Short SwordEndless Weapon AspectPiercing multi-hit special that scales with combo
Endless Great SwordEndless Weapon AspectDefensive stance that blocks, increases Sharpness, and counters
Endless SpearEndless Weapon AspectConsumes stored spearheads to empower basic attacks
Endless GauntletsEndless Weapon AspectBerserk window that amplifies offense
BroommeleeHumble Hero: defeat a boss with the broom
GunrangedBullseye: shoot 100 enemies with your Gun
Blo-Blitzgadget / dual gunsOfficial recipe card; Instagram also spells Bio-Blitz

Hex, Poison, Bomb

Early Access added Hex and Poison perk paths before 1.0’s Bomb Path. Bomb Path marks enemies so they explode after enough hits and damage nearby foes. Greed & Glory is the HEX / Blo-Blitz window. Blob-Life (20 May 2026) added Poison Path alongside Bloblets, shop upgrades, and expert difficulty. Keep those dates on the version tape so EA facts do not leak into 1.0 copy without a status label. The date-reveal thumbnail on this route is Will in the shop holding a broom, which is the first-party reason the broom row exists. A second copy of that thumbnail lives on the release page because the film itself is a date-reveal trailer. Greed & Glory is HEX and Blo-Blitz. Blob-Life is Poison. 1.0 is Bomb. Write those windows on the version tape so a path is never described as always-on vanilla.

Official date-reveal thumbnail: Will in the shop holding a broom beside Date Reveal Trailer lettering.
Date-reveal poster: Will with a broom in the shop

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