Gold Boost
All relics sell for 30% more
System · merchant counter
The Moonlighter 2 shop is the day half of the ledger: display cases, Perfect prices, Tip Value, decorations, and named perks captured from official screenshots. Quality multiplies gold. Last Units needs 20 different relics sold at Perfect. Version 1.0 raises the shop to level 5 with an extra Bloblet slot and another cosmetic placement. Community guides still put K33P3R on Merchant Progression inside the shop. This page does not invent a price calculator; the only printed gold amounts this wiki hangs are the Day 11 tags on the home desk. Filter the five attested perk and case records below by rarity or type, then read the furniture shelf.
All relics sell for 30% more
Epic relics sell for 40% more for each Common relic sold
Increase your Tip by 350. Getting a Tip decreases 50 of its value.
The next 3 relics you place in a display case gain 10 (quality pip in screenshot)
Standard display case, it's not fancy but it gets the job done.

The Steam still of the perk board names Gold Boost (Rare), Crossed Value (Legendary), and Hole in the Pocket (Uncommon). Gold Boost sells all relics for 30% more. Crossed Value sells Epic relics for 40% more for each Common relic sold. Hole in the Pocket increases Tip by 350 and then trims 50 whenever you actually get a Tip. Sir Edwin is a companion card on the same floor: the next three relics you place in a display case gain a quality pip shown as 10 in the screenshot. Modest Display Case is furniture copy, not a perk rarity. Filter those five records by rarity or type with the chips above the cards. Wild Card wants 10 different Shop Perks used; that stamp is why the board is a filter, not a paragraph dump. Do not type invented gold values into these cards. Filter chips sit above the five cards. Rare currently leaves Gold Boost; Legendary leaves Crossed Value; Uncommon leaves Hole in the Pocket. Type chips isolate Sir Edwin and Modest Display Case.
Showcase furniture is the inventory language of the shop. Official Modest Display Case copy reads: standard display case, not fancy, it gets the job done. High-price tags and decoration kits sit on the same floor as the rugs from the Day 26 still. Shop Sweet Shop is the first customization. Exhibit and Antiques appear as cosmetic packs in the decorations menu still. Zen Patio Pack is a paid 1.0 cosmetic DLC (Steam app 4935250) with two packs for the shop and the Tresna entrance; it is not a gameplay perk. Place relics you intend to sell at Perfect. Cheap tags waste Quality. The Day 26 shop still on this route is the packed floor with Tip Value, priced relics, and browsing customers — the wooden counter this page is built to match. Day 26 is the packed-floor still for this route only. Home cannot reuse it because the media catalog registers the shop path. Hang decorations and the modest case beside it so furniture has its own shelf.



Shop Level 5’s extra Bloblet slot is a Version 1.0 counter upgrade. Sir Edwin’s card sits with the companion still: the next three relics you place gain quality. Rescue achievements track the first Bloblet (New Companion), twenty rescues (Bloblet Collector), a rescue center, and adopting all of them (Bloblet Rescue Center). Pet the Bloblet is hidden on the public Steam page until unlocked. Bloblets arrived in the Blob-Life update on 20 May 2026, before 1.0 locked the extra slot to shop level 5. Keep the companion on the day shift; the night shift still belongs to the portal. The shop-floor still with the Bloblet prompt is the furniture-plus-pet language, not a creature-collector grid. Blob-Life added Bloblets in May 2026; 1.0 attached the extra slot to shop level 5. Keep those dates separate so EA rescue work is not rewritten as a launch exclusive. Keep Sir Edwin’s quality pip on the perk filter rather than inventing extra companion cards.

Fresh Venture upgrades the Moonlighter to level 2. A Growing Business is level 3. Little Emporium is level 4. The Moonlighter is max level. Those stamps are the official ladder; they do not publish a gold-per-level table. Impulse Purchases is a total spend of 123,456 gold. Sold Out! is getting all 56 achievements, which is a completion stamp rather than a shop rule. Use the perk filter when you need a rarity, and use the relics desk when you need the four attested gold tags. Community Merchant Progression details behind K33P3R remain guide language: useful for finding the chest, not a second official skill tree. If a patch adds Shop Level 6, this page should gain a new dated row instead of rewriting 1.0 copy as if the extra slot had always existed. Level stamps do not publish gold costs. Use them as a ladder next to the perk filter, then jump to relics for the four attested gold tags rather than inventing a price curve.
Market Recon is awarded for discovering every price of a relic, which is why this desk will not publish a fake price table. A Skilled Hand is raising a relic’s Quality to 250 or higher. Golden Egg is selling a relic for 10,000 gold or more. Those three stamps sit on the same merchant ladder as Last Units and the 123,456 spend total. Treat them as rungs you earn at the counter, not as extra shop perks or a hidden gold curve.